Chance Rolls in Dungeons & Dragons Can Help You Become a Superior DM

When I am a DM, I historically avoided heavy use of chance during my D&D adventures. I preferred was for the plot and session development to be shaped by character actions rather than pure luck. That said, I opted to alter my method, and I'm very happy with the result.

A set of vintage gaming dice dating back decades.
An antique collection of gaming dice sits on a table.

The Catalyst: Observing 'Luck Rolls'

A popular podcast features a DM who often asks for "fate rolls" from the participants. The process entails choosing a polyhedral and assigning possible results contingent on the result. While it's fundamentally no distinct from consulting a pre-generated chart, these are devised spontaneously when a course of events has no obvious resolution.

I chose to experiment with this method at my own game, primarily because it appeared engaging and offered a change from my normal practice. The outcome were eye-opening, prompting me to think deeply about the often-debated tension between preparation and spontaneity in a D&D campaign.

An Emotional Session Moment

During one session, my party had just emerged from a massive battle. Later, a player inquired after two friendly NPCs—a sibling duo—had survived. Instead of deciding myself, I let the dice decide. I told the player to make a twenty-sided die roll. The possible results were: a low roll, both were killed; a middling roll, only one succumbed; a high roll, they made it.

The die came up a 4. This triggered a incredibly emotional sequence where the characters discovered the bodies of their allies, forever clasped together in death. The cleric performed last rites, which was particularly powerful due to prior story developments. As a parting touch, I chose that the NPCs' bodies were miraculously restored, containing a spell-storing object. I randomized, the bead's magical effect was exactly what the group needed to solve another critical quest obstacle. One just orchestrate these kinds of perfect story beats.

A Dungeon Master running a focused game session with several participants.
A Dungeon Master leads a session demanding both planning and improvisation.

Sharpening DM Agility

This event caused me to question if improvisation and thinking on your feet are actually the core of tabletop RPGs. While you are a meticulously planning DM, your skill to pivot may atrophy. Players reliably find joy in ignoring the most carefully laid plans. Therefore, a skilled DM has to be able to think quickly and create details in real-time.

Utilizing luck rolls is a fantastic way to train these abilities without straying too much outside your preparation. The trick is to use them for small-scale circumstances that won't drastically alter the overarching story. As an example, I would not employ it to establish if the central plot figure is a traitor. Instead, I could use it to determine whether the party reach a location moments before a major incident unfolds.

Enhancing Collaborative Storytelling

Spontaneous randomization also works to keep players engaged and foster the feeling that the story is alive, progressing according to their actions as they play. It prevents the perception that they are merely pawns in a pre-written narrative, thereby enhancing the cooperative aspect of roleplaying.

This philosophy has long been embedded in the game's DNA. Original D&D were enamored with encounter generators, which made sense for a game focused on exploration. Even though modern D&D frequently focuses on plot-driven play, leading many DMs to feel they need exhaustive notes, it's not necessarily the required method.

Achieving the Healthy Equilibrium

Absolutely no issue with thorough preparation. But, there is also no problem with relinquishing control and permitting the rolls to guide minor details in place of you. Authority is a significant factor in a DM's responsibilities. We use it to facilitate play, yet we can be reluctant to release it, even when doing so can lead to great moments.

My final recommendation is this: Do not fear of relinquishing a bit of your plan. Experiment with a little chance for minor outcomes. You might just find that the surprising result is significantly more powerful than anything you might have pre-written in advance.

Blake Reed
Blake Reed

Elara Vance is a seasoned poker strategist with over a decade of experience in competitive play and coaching.